February 20th, 2019

February 20th, 2019 Satisfactory Level Design Stream

Hannah Talk: Level Design Stream (Part 13)




go crazy if you want to or not you don't
want to be too foggy it's a desert after
all so you want to tone it down and it's
something that we can change for example
over time so twelve we want the fog to
be like pretty much nothing so there we
then we got to get it back up for
this copy this value over because the
knight needs to meet each other and then
we have a cycle I forgot to person enter