February 28th, 2023 Livestream
Q&A: Which affect performance per-item placed, Signs or Lights?
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let's check out more resources effect performance per item Place signs or lights that is a good question that is a really good question it depends I think I think per item I think it's lights because they have buy them they are by themselves, they're by themselves more perform like they're more expensive because the light calculations can become very complex, in terms of like when you have lights when you're doing multiple what's the word when they are intersecting they can cause a lot of issues a lot of, performance drop but at the same time if you have a lot of oh that's a good question because science right now the way they work they're kind of like they're not super optimized, whereas lights are optimized so like if you if you place if you just look at like what is more demanding like lights or signs lights definitely are more demanding by itself but when when it comes to placing many, items, signs aren't optimized in the same manner that lights are when there's many of them so in those cases signs are actually more expensive right now because right now I believe we're using just like 2D it's like a widget rendering system that isn't unreal and it's not very performance and, we are probably going to replace that at some point but at the moment it's it's it is what it is so I believe signs if there's many of them but if if yeah if there's an equal amount of signs yeah I don't know it depends it depends they- I don't I don't know that's the grown-up answer I should just go with