April 18th, 2023 Livestream Cave Spelunking

April 18th, 2023 Livestream

Cave Spelunking

https://youtube.com/embed/5NBgetrxtpw?autoplay=1&start=2208&end=2651

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Transcript

a question from, bits Hannah have you played around with any bioluminescence for plants just for visuals, bioluminescent plants in general in the game or yeah yeah we love that stuff we have some in caves right we have some in caves, we have some in Titan Forest and I mean we have also of course the North Forest of the acorns and these trees are bioluminescent I don't know if it shows how does it show an editor no it doesn't show up with this lighting system you need a different one, to change the time of day for the yeah the assets to update with the buyers I think this one only updates the, yeah it doesn't update the material it only changes the directional lights in the scene yeah exactly so, I don't I'm not sure if we can show that off here sadly no but yeah technically we could but then we need to load it to the game we love bioluminescence it's great it's it's dope we always think it looks great so we tend to add it to areas if we can, is there is there a cave here that's new in this area there there's case we can show off just, wondering which one we should pick I think okay so it's not the one with the because you sent not the one with the thing if that makes sense okay yeah okay Hannah knows what I'm talking about yeah I think I do yeah, because I think that's actually in this area maybe you sent me two you sent me two when we talked about this you sent me two links and one of them has okay with that thing in it yeah, now

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, kind of the the Rocks between swamp and desert Canyons that that have a little bit of time force on top of them because there's a cave below there that has been worked on, let's see here all right yeah okay turn the 180 . is it not the waterfalls right not the waterfalls caves no there's there's one like oh waterfalls cave confirmed, I didn't say that you're no this is not what are they visible if I do this by the way this is an old one this is because I'm not sure because it used to be so the way it used to work we had like a separate loading system for the caves specifically they were part of like a sub style almost three separate levels but now it's all together oh nice, so they should pop like if I just go through the world they I should be able to spot them maybe right okay just so okay if you start yes 180 180. this Direction that's more than 180 but sure go left further left for the left further left oh it's like on the other side of this one and go if you go higher I can give you better directions this is gonna be great y'all treasure hunt yeah yeah okay girl further left because basically you need to go to the rock wall not where the waterfalls are but where the the kind of the outshit of of Titan trees are gotcha yeah exactly that you're going the right way okay now go low underneath these rocks there you go yep yeah you got it here you go oh this is where I shot the [ __ ] b-roll I knew about this one one angle I was thinking of doing for the b-roll was like this shot but, so the b-roll in the video is I think is where did I take the shot I think it's from here or something I think this is the shot I used in the video like that it's got some like working progress waterfalls here, yeah the water's all work in progress and it keeps going here yeah I didn't do this cave by the way, this was my intern then we can did some great work here come on editor what's going on oh boy it's really struggling there we go it's coming back I think it was loading in something does your intern have a name, I don't know how much she wants to oh yeah maybe 30 more years that's true cool this I actually remember this cave before we changed it and, it was very empty I don't remember these like were these archers like these like stepping arches here though before there's like, better jump puzzles here as well the navigation here has been improved people are liking the, the cave stuff it does it looks really good this is also another area where where when showing it off in editor we don't get the full experience I would say in the caves I would say because the lighting doesn't really look, the same in editor right now as it does in-game, and I'm scared of doing play from here because it can really come yeah that's dangerous, we we might do that further closer to the end of the stream where like we're not as dependent on the editor as much where if the editor breaks down it's okay yeah yeah exactly so ask can we build in this cave now yeah if it's converted like this you can totally build an escape if you really want something sparkly purple things mean it's safe to build yeah until we change exactly if the editor is struggling does that mean the game will struggle too no no the editors will struggle more than than the actual game does because the editor is doing way way way more, like dynamically as well with the stuff that's in the game then then what will actually be when we when we export the game and cook it cook it all down, so editors always always always slower also the actual game at the moment I have loaded the entire map, you have the entire map loaded right now yes yes well that's actually quite impressive yeah yes, this was not this was Technic this was sort of doable before too, but it just it was a hassle but now I have actually loaded the entire map in one go, and it is it is still doing a little bit of like when it's streaming in and out assets as we're moving along, there can be but there can be spots definitely where like if I'm high up and it's like loading in a ton of stuff at the same time I think there's still some distance calling happening on some stuff you can see when we're moving around yeah I think I've seen some as well because I think at the moment when we're in that cave I think it was loading in some of the assets that we hadn't loaded before and it's probably compiling a couple of shaders as well yeah, but yeah it's fully different too