July 8th, 2020

July 8th, 2020 Unofficial Community Mods Showcase

Snutt Talk: How unofficial mods work (Part 1)

https://youtube.com/embed/1dUNmBBbExs?autoplay=1&start=158&end=645

Topics

Transcript

this is a two-parter
of this whole thing right because i
don't just want to like show up like
you're a
bunch of cool mods without like
acknowledging just how much
[ __ ] work that went into uh uh
like getting mods working whatsoever
how much work work has gone into like
supporting mods in general but also like
setting up like this whole [ __ ]
ecosystem
of like both wrapping
around like how you access mods if
you're developing mods
yourself and also like making sure that
people can get mods
it is an easy way so there's there's a
lot to it so i'm just going to start
by showing off the mod mod manager
i'm going to i'm going to mix these up
50 billion times
so essentially how do you get mods right
that's that's probably the first
question to answer
um and you go to this website
called fixing.app uh so from here this
has been where they've been distributing
mods
from the get-go kind of like since we've
had mods from the guinea
and yeah this is where you get the mod
manager which is
[Music]
really nice it's a really nice way to
get mods you don't even need to like go
to the website once you have the mod
manager uh to like download and load
mods and whatever
and you don't even need to like [ __ ]
like you need to install them but you
don't actually
uh need to because everything is managed
in the mod manager uh
so it's really neat so like you download
the mod manager and then like you can
browse
the mods and be like yeah i want to get
all the mods and i can look at like oh
this looks cool
apparently uh 16k
where was it 16k
um on the modding community there's
16k members i don't think that's on the
website or on the discord so but anyway
16 000 people
noise yes yes um why people laughing
did i miss something because i recruited
uh i i realized i didn't set up the
sound so i didn't actually but
yeah so so so
so you can open up the mod mag and be
like here's here's a cool mod uh passive
oh wait oh my gosh switchback
here's a cool mod like passive mode and
and then it opens up like this extra
branch and it shows like some like
here's what the mod is about or like you
can go here and be like
here's the huge storage thingamajig
really cool
and stuff like that um so so even with
the mod manager you can just browse and
like check for mods itself
uh it's really dope and you can like
search like i want i want
uh faces only fans
jace oh there's not a jace mod too bad
bummer
um so yeah really cool and
the thing about this as well is like
there's there's there's
kind of like a few more systems behind
the scenes as well i've made i've made a
diagram
check this [ __ ] out let's see if i can
find it
boop um
such a nerd dude i know right this is
high school
this isn't powerpoint this is a
satisfactory
all right so so the way it works right
is that uh
for to be able to like load mods and
wait let me just hold up
i'm i'm deviating from my own notes
there's something in
in the behind the scenes it's called the
satisfactory mod
loader which is like the system that
like loads mods into the game itself
um and that's also like
the version like that keeps track of
like being able to like access stuff
in the game through the mod uh
because for the longest time like it was
kind of like closed off
and that's that's what kind of like
happens when we don't have official mod
support yet
is that you can't like access stuff in
the game yet
uh but because they made this [ __ ]
thing
uh and i'm trying to find the
documentation for
here we go right so so
like there's a bunch of stuff that you
need to like set up
in order to like act to be able to make
a mod right
and and i just want to quickly run
through that because just to show how
much work
there is behind the scenes for this
right uh so first of all there's
something called the mod bootstrapper
which is like the thing that they
they use to like access
functions in the game to be able to like
access unreal engine
specific things um or you know be able
to like
access the r are the code that we've
written so they can access like loading
uh the same functions that we do
and that's the bootstrapper and that's
kind of like in
behind the scenes running and then you
have the mod loader which takes the
like uses the bootstrapper to like
access the stuff
and and it handles like unpacks and
unpacks the mods etc
and then if you want to make your own
mod you have to like
download uh both the version of v-wise
that we're using the audio engine
you have to download like a special
branch of unreal ending
that they the modders have created that
you can download on epic's
github page um you need
like your ide and blah blah like there's
just so much work that goes on
uh that's been set up just so that you
can make mods and this is
essentially the different like the
different components to it right
so you have like your different mods are
loaded into sml
which is then loaded into the
bootstrapper that injects into the game
um and then you have the satisfactory
mod manager
that handles all this behind the scenes
and that also downloads
and uh and handles it from the
satisfactory
mod repository this is the fixit app
website
a lot of stuff um
and it blows our minds that
that somebody wanted to set this up
first of all uh but also like how far
people have gotten so far it's gotten
like so nice to use kind of thing it's
really good
yeah and it's it's really conv yeah that
as well like it's so convenient to use
like
it you don't even need to like do
do the classical thing of like yeah i'm
going to download this mod and like
place it in the folder like no you don't
do that
so so i'm going to show that later in
the stream because i want to make sure
that uh
i don't like load in a mod that will
crash the because i have a lot of
mods loaded in right now and uh some
mods don't jive with other mods for
instance and i don't know
which ones do um so yeah essentially you
you pick and choose your mods you like
find this model i want to try this out
and uh you download it by clicking on it
and then
when you feel like i got everything you
press launch game
and uh it boots up the game it loads in
the mods
and you just play and the mods are in
the game
and that's pretty much it so simple
yeah it just works it just works
it is kind of to me it's kind of magic
one other thing that i think is really
cool that we tested
that i didn't know this had but some
mods also support multiplayer
um and if you try to connect to a game
that's running uh a modded version
you'll get like a pop-up in the other
one saying like oh this player is using
a modded version and you can't connect
to them
even though you haven't like installed
anything
uh i that's magic
i don't know if we helped out with that
or something or if that's we'll just say
yeah
yeah okay i'll just better call out
black screen mod
yeah but i was so surprised when i saw
that
so here we go booting up the game bam
and then you have like here
it says like bootstrapper uh and then
you have 19 mods loaded
and you can see the mods that you've
loaded in um
and then you just go man you're just