October 1st, 2024 Livestream Q&A: Have you given any thoughts to a console-tracking release branch for PC ala Experimental?

October 1st, 2024 Livestream

Q&A: Have you given any thoughts to a console-tracking release branch for PC ala Experimental?

https://youtu.be/1W-BdqQ58fw

This question was possibly duplicated with a more recent answer: November 5th, 2024 Livestream Q&A: When Satisfactory comes to Console, will we get crossplay? https://www.youtube.com/watch?v=gvlRkWAU3QM

Suggested Wiki Reference Code <ref name="yt-1W-BdqQ58fw">[https://youtu.be/1W-BdqQ58fw YouTube - October 1st, 2024 Livestream - Q&A: Have you given any thoughts to a console-tracking release branch for PC ala Experimental?]</ref>

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regarding the console port and crossplay have you given any thought to doing a release Branch for PC sort of like experimental the tracks with console version so we have not figured this out, what we'll we're going to do we don't know if we're going to do crossplay, and we also don't know how important it will be for us to keep parody with the console version because, so long story short if you have games that need to be imperative with console versions that means that you delay everything because you're constantly waiting for all certification processes to go through before you can upload a patch and we have historically been very much like as soon as we have a patch it goes live like as soon as we feel confident that like okay this doesn't break anything like it doesn't you know completely mess someone over we push it live okay if we're going to have crossplay and and if we're going to keep parody with the console we cannot do that anymore, regardless is if it's experimental or whatever like parody is parody, so, so we don't know what we're going to do there right now, it might mean that we don't do crossplay and it might mean that we don't keep parody if we want to keep up the same so like at least people on PC have a you know get your fixes in quickly and then we'll also be able to verify the fixes on PC maybe on Console but it this this like whole process like these whole decision making thingies for what that's going to be like like for console has not been made and it will not be made for quite some time I think, until we figure out sort of how we are going to work, with, with with like the console version and how we keep it up, we don't necessarily think that we have to have crossplay because it's not like we have a game that requires you know, a lot of players like when you have matchmaking games for instance it's it's a lot more important to have parody between console and PC because you're you're constantly being matchmade with other people and if the more people are playing your game and the more people you can be be matched with you know the better the game will be essentially we don't really have that problem or like we don't really need that for our game, so yeah that's sort of the just that not saying that we've made any decisions as to like whether we will do crossplay or not it might still happen but we there's so much for us to take in into consideration when making this decision and, we're not there yet we we haven't there there's still so much there's there's a whole road ahead of us that we need to cross before we get to that point, because we're still sort of trying to figure out like how we update our game and the console game and like that whole workflow and like how we build and ship and all that stuff so, yeah it's a whole thing indeed