Satisfactory Clips Archive - Browse

January 20th, 2023 How we Prioritise Bugs for an Early Access Game // Satisfactory

External Link


⬇ 6 things we're NEVER adding to Satisfactory ⬇

⬇ Links and Info ⬇
Website + FAQ ‣
Community Wiki ‣

⬇ Where to buy Satisfactory ⬇
Steam ‣
Epic ‣
Humble Store ‣

⬇ Merch Stores ⬇
Heroic Replicas ‣

⬇ Report bugs and make suggestions ⬇

⬇ Social Media ⬇
Twitter ‣
Facebook ‣
Instagram ‣
Discord ‣
Reddit ‣
Twitch ‣

⬇ Community Managers ⬇
Jace ‣
Snutt ‣

⬇ Editor ⬇
Masonzero Gaming ►

⬇ Timestamps ⬇
0:00 Uncle Jace
0:16 There are bugs in our game that havent been fixed for YEARS
0:48 QA Site - Our bug reporting platform
1:18 "Lazy devs"
2:14 Bug prioritisation is important in game development
2:51 Game stability is bad for development??
4:55 The future of the game's stability
5:52 So how do we decide what to fix?
6:16 Things that affect priority: Frequency and severity
6:55 Things that affect priority: Will we overhaul this later?
8:43 Things that affect priority: Impact on planning
10:03 Things that affect priority: Is it safe, quick, and easy?
11:01 Things that affect priority: Do we even know how to fix it?
12:45 Why we don't fix bugs: Sometimes they slip through the cracks...
13:24 Why we don't fix bugs: The bug isn't our fault!
14:20 Why we don't add features: Sometimes they don't fit with the game
14:42 What can we do better?
14:56 Will increasing resources help?
16:19 Can we improve our bug prioritisation and planning?
17:10 Can we improve our communication?
18:48 Outro What are your thoughts?

#Satisfactory is an FPS open-world factory building sim by CoffeeStain Studios. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction! #EarlyAccess #GameDev

  1. Uncle Jace Presents Bugs

  2. Cold Open
  3. Intro
  4. Bugs & Feature Prioritisation

    1. Intro
  5. Could we do better?

    1. Intro
  6. Outro