How we Prioritise Bugs in Satisfactory (Early Access Game Development)
Clips are from the Coffee Stain Studios channel.
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Uncle Jace Presents Bugs
- 00:00 Cold Open
- 00:16 Intro
- 00:48 The QA Site
- 01:18 Addressing false perceptions
- 02:14 Bug Prioritisation & Stability
- 04:55 A balance needs to be found
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Bugs & Feature Prioritisation
- 05:53 Intro
- 06:16 Frequency and Severity
- 06:54 Whether the bug is part of a feature we intend to overhaul or address later
- 08:43 Impact on planning
- 10:03 Is it safe, quick, and easy?
- 11:01 Do we know how to fix it?
- 12:44 It slips through the cracks
- 13:24 It may not be our fault (we swear!)
- 14:20 A suggested feature does not fit with our idea of the game
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Could we do better?
- 18:48 Outro