January 20th, 2023 How we Prioritise Bugs for an Early Access Game // Satisfactory
Description
⬇ 6 things we're NEVER adding to Satisfactory ⬇
https://www.youtube.com/watch?v=J4LlorYbVV0
⬇ Links and Info ⬇
Website + FAQ ‣ https://satisfactorygame.com
Community Wiki ‣ https://satisfactory.fandom.com/wiki/Satisfactory_Wiki
⬇ Where to buy Satisfactory ⬇
Steam ‣ https://store.steampowered.com/app/526870/Satisfactory/
Epic ‣ https://www.epicgames.com/store/p/satisfactory
Humble Store ‣ https://www.humblebundle.com/store/satisfactory
⬇ Merch Stores ⬇
Heroic Replicas ‣ https://lizarddoggo.com/
⬇ Report bugs and make suggestions ⬇
https://questions.satisfactorygame.com
⬇ Social Media ⬇
Twitter ‣ https://twitter.com/SatisfactoryAF
Facebook ‣ https://facebook.com/SatisfactoryGame
Instagram ‣ https://instagram.com/coffee_stain_studios
Discord ‣ https://discord.gg/satisfactory
Reddit ‣ http://reddit.com/r/satisfactorygame
Twitch ‣ https://twitch.tv/coffeestainstudiosdevs
⬇ Community Managers ⬇
Jace ‣ https://twitter.com/jembawls
Snutt ‣ https://twitter.com/BustaSnutt
⬇ Editor ⬇
Masonzero Gaming ► https://www.youtube.com/channel/UCZpSG3NJ5apF9fhdkd1goRQ
⬇ Timestamps ⬇
0:00 Uncle Jace
0:16 There are bugs in our game that havent been fixed for YEARS
0:48 QA Site - Our bug reporting platform
1:18 "Lazy devs"
2:14 Bug prioritisation is important in game development
2:51 Game stability is bad for development??
4:55 The future of the game's stability
5:52 So how do we decide what to fix?
6:16 Things that affect priority: Frequency and severity
6:55 Things that affect priority: Will we overhaul this later?
8:43 Things that affect priority: Impact on planning
10:03 Things that affect priority: Is it safe, quick, and easy?
11:01 Things that affect priority: Do we even know how to fix it?
12:45 Why we don't fix bugs: Sometimes they slip through the cracks...
13:24 Why we don't fix bugs: The bug isn't our fault!
14:20 Why we don't add features: Sometimes they don't fit with the game
14:42 What can we do better?
14:56 Will increasing resources help?
16:19 Can we improve our bug prioritisation and planning?
17:10 Can we improve our communication?
18:48 Outro What are your thoughts?
#Satisfactory is an FPS open-world factory building sim by CoffeeStain Studios. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction! #EarlyAccess #GameDev
-
Uncle Jace Presents Bugs
- 00:00:00 Cold Open
- 00:00:16 Intro
- 00:00:48 The QA Site
- 00:01:18 Addressing false perceptions
- 00:02:14 Bug Prioritisation & Stability
- 00:04:55 A balance needs to be found
-
Bugs & Feature Prioritisation
- 00:05:53 Intro
- 00:06:16 Frequency and Severity
- 00:06:54 Whether the bug is part of a feature we intend to overhaul or address later
- 00:08:43 Impact on planning
- 00:10:03 Is it safe, quick, and easy?
- 00:11:01 Do we know how to fix it?
- 00:12:44 It slips through the cracks
- 00:13:24 It may not be our fault (we swear!)
- 00:14:20 A suggested feature does not fit with our idea of the game
-
Could we do better?
- 00:18:48 Outro